
Excitement
Basic traits
Other effects
- Dressed to party+1
- Hardship-4
- Perceived Temperature+1
- Psychosis-1
- Shagged out-3
- Skill/Flirtation+4
- Skill/Persuasion+4
Inventory use
Can be spent with Carpe Diem to work crews and improve their quality, or to improve Skill/Learning, Skill/Physical Labor, Skill/Sleight of hand, and Skill/Urbex if all required skills are at least 10.






